Connected Worlds
I created this game in under 48 hours. It's not finished, and it's almost certainly not fun.
Everyone knows worlds which sit on top of turtles or elephants or trees.
You might have heard that some worlds don't ride on top of anything, they just roll around like a ball.
Now you can see for yourself how those ball-shaped worlds get made.
IN A NEW PART OF THE UNIVERSE, WHERE TIME AND SPACE HAVEN'T SETTLED DOWN YET...
A "God game" which plays like an RTS up close, but builds up to something more like Tetris (with very, very large pieces).
HOW IT WENT DOWN
The game is definitely not finished. The game ends before the player can connect worlds together to make a big Tetris-style monstrosity.
The initial entry version left in the development-mode "press zoom to win" button. This version removes the "win" shortcut.
COMPATIBILITY
Playing the original entry with Firefox crashed (decoding audio), but I've uploaded a new version that doesn't crash (just misses some audio instead).
Chrome should work. Safari too.
No idea about Internet Explorer or mobile devices.
Platforms | HTML5 |
Author | rjhunter |
Made with | Phaser |
Tags | Ludum Dare 30 |